AI Insights · Timothy · January 2025
Top 5 Boat Games on iOS in South America: Q4 2024 Review
Explore the performance trends of the top 5 boat games on iOS in South America during Q4 2024, highlighting downloads, revenue, and active user patterns.
In the fourth quarter of 2024, the boat games category on iOS in South America witnessed varied performance across the top five applications. Here's a closer look at each app's trends in weekly downloads, revenue, and active users.
My Cruise from EYEWIND LIMITED saw a fluctuating pattern in weekly revenue, peaking at around $308 in late October. Downloads experienced a notable rise towards the end of December, reaching over 5.1K. Active users maintained a steady increase, culminating in approximately 16.4K by the end of the quarter.
Ship Simulator: Boat Game, published by Azur Interactive Games Limited, showed a significant decrease in downloads from early October but saw a recovery in December, with revenue peaking at $172. Active users rose sharply in early December, nearing 1.4K.
Cruise World! by Supercent, Inc., displayed modest revenue generation, with a maximum of $29 in early November. Downloads fluctuated, peaking at 810 in late December, while active users steadily increased throughout the quarter, reaching about 2.3K.
Ship Ramp Jumping from BoomBit, Inc. experienced a gradual rise in downloads in late October, with a slight increase in active users, ending the quarter with about 4.2K.
Lastly, Submarine Jump! by Kwalee Ltd had a late surge in downloads, especially in December, reaching 733. Active users also increased significantly towards the end of the quarter, peaking at 1.5K.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market in South America. For more detailed analytics, visit Sensor Tower's platform.